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F- Zero - Wikipedia. F- Zero. Logo as used with the first F- Zero. Genres. Racing. Developers. Nintendo EAD, Amusement Vision/Sega, Nd Cube, Suzak Inc. Publishers. Nintendo. Creators. Shigeru Miyamoto.

Platforms. Arcade, Game Boy Advance, i. Que, Nintendo 6. 4, Nintendo 6. DD, Game. Cube, Satellaview, Super NESPlatform of origin. Super NESFirst release.

F- Zero. November 2. Latest release. F- Zero Climax.

· an00bis_ writes. I might open it up to some whirlpool players, but I'll check with the other people I play with first :) Would be potentially interested :) I only. Tajiri first thought of Pokémon, albeit with a different concept and name, around 1989, when the Game Boy was first released. The concept of the Pokémon universe. F-Zero is a series of futuristic racing video games originally created by Nintendo EAD with multiple games developed by outside companies. The first game was released. Surface Pro LTE reportedly set to launch on 1st December.

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October 2. 1, 2. 00. F- Zero is a series of futuristic racing video games originally created by Nintendo EAD with multiple games developed by outside companies. The first game was released for the Super Nintendo Entertainment System in 1. Nintendo to create multiple sequels on subsequent gaming consoles.[1]The series is known for its high- speed racing, unique characters and settings, difficult gameplay, and original music, as well as for pushing technological limits to be one of the fastest racing games.

The original title inspired the creation of games such as Daytona USA[2] and the Wipeout series.[3][4]The series has been largely dormant since the release of F- Zero Climax exclusively in Japan in 2. Since then, the series has been represented in other Nintendo media, including in the Super Smash Bros. Mario Kart series, as well as in titles such as Nintendo Land for the Wii U.

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In addition, titles from the series have been re- released on the Wii U and New Nintendo 3. DSVirtual Console services. Nintendo re- released F- Zero in the United States in September 2.

Super NES Classic Edition.[5]F- Zero, one of the first games to use Mode 7. The first game in the series and a launch game for the Super NES, F- Zero was also the first game for the platform to use a technique that Nintendo called "Mode 7 Scrolling".

When Mode 7 was combined with scaling and positioning of the layer on a scanline- by- scanline basis it could simulate 3. D environments. Such techniques in games were considered to be revolutionary in a time when most console games were restricted to static/flat backgrounds and 2- dimensional (2. D) objects. The result was developer Nintendo EAD creating a game that IGN reviewer Craig Harris called the fastest and smoothest pseudo- 3. D console racer of its time.[6]Years later, BS F- Zero Grand Prix was released for the Super Famicom's satellite- based expansion, Satellaview.

It was released in separate parts, and featured an update of the first game. It was followed up by BS F- Zero Grand Prix 2, an expansion which featured brand new courses.[3][7]Zero Racers (G- Zero), was a canceled game for the Virtual Boy. The game was previewed by Nintendo Power.[8] Gameplay differs in one important point from its predecessor and all F- Zero games released afterwards. In Zero Racers, unlike other F- Zero games, the vehicles race in all three spatial dimensions in tunnels.

After a seven- year hiatus outside Japan, the series made the transition to 3. D with the third installment, F- Zero X on the Nintendo 6. The game introduces 2. F- Zero game. In addition to a Grand Prix mode, the game introduces a "death race" mode and a random track generator called the "X Cup".

In the death race, the player's objective is to annihilate the 2. X- Cup generates a different set of tracks each time played.[9] The hardware limitations of the N6. Graphical detail was a sacrifice that had to be made in F- Zero X to keep the game at 6. A Nintendo 6. 4DD expansion, F- Zero X Expansion Kit, was released in Japan as the last 6. DD add- on disk for the system. The Expansion Kit added a course editor, a vehicle editor, two new cups, three new machines and new music.

The course editor was the main attraction of this expansion, and was praised for its depth, as it was virtually the same program the game's designers used to make the courses.[1. F- Zero: Maximum Velocity was the series' fourth released installment, but the first incarnation of the franchise for Nintendo's Game Boy handheld. It was the first title developed by first party subsidiary Nd Cube.[1. This Game Boy Advance (GBA) launch title returned to the SNES F- Zero's gameplay with a Mode 7- styled game engine.[6]F- Zero GX was released for the Nintendo Game.

Cube and developed by Sega's Amusement Vision team, and is the first F- Zero game to feature a story mode. The game was initially titled "F- Zero GC".

The arcade counterpart of GX was called F- Zero AX, which was released alongside of its Nintendo Game. Cube counterpart in mid- 2.

The game had three types of arcade cabinets; standard, the "Monster Ride" and the deluxe which resembled an F- Zero vehicle. F- Zero AX had six original courses and ten original characters. However, by certain difficult means, the six courses and ten characters could be unlocked in F- Zero GX.[1. F- Zero: GP Legend is the second handheld game released for the Game Boy Advance and the second installment featuring a story mode; however, this one is based on the anime series of the same name, introducing a new character named Ryu Suzaku/Rick Wheeler.[1. Unlike the games before it, GP Legend takes place in a different period of time, the 2. F- Zero Climax was released exclusively in Japan for the Game Boy Advance on October 2. Like its handheld predecessor, F- Zero GP Legend, Climax was published by Nintendo and developed by both them and Suzak.

This is the first F- Zero game to have a built- in track editor without the need for an expansion or add- on. Custom tracks can be saved to one of thirty slots for future use and they can be exchanged with other players via link cable. If memory becomes full or link cable connection cannot be done, the game can generate a password for the track; when it is input on any Climax cartridge, the password will generate the track.[1. Common elements[edit]Gameplay[edit]Each of the games in F- Zero series requires the player to beat opponents to the finish line while avoiding obstacles such as land mines and slip zones. The games usually require a mixture of memorization of the tracks and quick reflexes for its fast- paced racing gameplay.

In F- Zero and F- Zero: Maximum Velocity, a speed boost is given to the player for each lap completed. Starting with F- Zero X, players may execute speed boosts if they have finished at least one lap, but now in exchange for losing energy when boosting. It is therefore necessary to use recharge strips around courses to replenish this energy, or risk exploding when it drops to zero. Strategically situated dash plates allow boosts without energy loss.

Surface Pro 4 review: Everything you need to know Boasting a sleeker frame, a redesigned stylus and a vastly improved keyboard, does the Surface Pro 4 have what it takes to usher in the hybrid revolution? Jump to: 2. 7/1. 0/2. Microsoft says Surface Pro LTE remains on course for 2. The new Surface Pro LTE model is still on track for a 2. Microsoft has confirmed, after the Redmond firm mistakenly detailed a "spring 2. As reported by Neowin, Microsoft had updated the Surface Pro LTE's product page to state: "The new Surface Pro with LTE will be made available for purchase at retail spring 2.

We're excited to bring you a Surface Pro that is now faster, lighter, quieter, and more connected than ever."However, a spokesperson for Microsoft has now informed the website that the listing was made in error and the device remains on course to be released before the end of 2. Surface Pro LTE will be available later this year," they told Neowin. Watch Storm Seekers IMDB here.

We will have more to share regarding specific timing and market availability in the coming months."However, the statement still places doubt on the Surface Pro LTE's initial release date, which had been previously confirmed to be 1st December. Microsoft is expected to provide further details regarding the new Surface Pro at its Future Decoded event in London, at which Surface chief Panos Panay is scheduled to give a keynote.

Could Microsoft ditch its Surface line by 2. Microsoft could be set to scrap its “choppy” Service business by 2. Steve Brazier, CEO of market research company Canalys, has claimed. Speaking at the opening keynote of the EMEA Canalys Channels Forum in Venice, Brazier explained that the move will come as a result of CEO Satya Nadella’s software- orientated approach – as well as the line’s patchy performance (via Channelnomics).

Microsoft will exit the Surface business by 2. Brazier claimed. “Two reasons: Satya Nadella is a software guy, he's a cloud guy. He’s already allowed [Microsoft’s] mobile phone business to decline.“Secondly, the Surface’s performance is choppy. It has good quarters and bad quarters - but overall it is not making money.”He added: “It doesn’t make sense for them to be in this business. And when the capital expenditure challenge that Satya Nadella is taking Microsoft down becomes visible to Wall Street… he will have a lot of cost cutting to do, and Surface will be the first target.”It’s a view shared by other industry figures, too, according to MSpoweruser. Speaking at the same event, Lenovo COO Gianfranco Lanci even suggested “it might be earlier” than 2. Microsoft is making a lot of money on cloud, making a lot of money on Windows and Office, but losing a lot of money on devices,” he said.

Similarly, Dell chief commercial officer Marius Haas feels that the Surface line has “served its purpose” and will “probably slow down a bit”, MSpoweruser reports. Surface Pro LTE reportedly set to launch on 1st December.

The upcoming Surface Pro LTE 2- in- 1 is set to release on 1st December, Microsoft has reportedly confirmed. According to Neowin, a spokesperson confirmed the launch date at the firm's Ignite 2. Surface product engineering behind the scenes, and deep dive on the new Surface Pro'.

The supposed release date does appear to tie in with speculation that the device will be announced at next month's Future Decoded event in London, at which Panos Panay is scheduled to give a keynote. A cellular configuration of the hybrid was first mentioned back in May when Microsoft announced the new Surface Pro refresh in Shanghai. There's been little information since, however, but UK retailer Misco recently listed the device as available to pre- order, Neowin also reports. Although the website now shows the device as unavailable, it still shows two variants of the Surface Pro LTE, with both sporting Core i. According to the store, the high- end model will ship with 8.

GB RAM and 2. 56. GB SSD, while the lower end version will sport 4.

GB RAM and 1. 28. GB SSD storage. 2.

Surface Pro 4 users report problems with Windows Hello after update. A number of Surface Pro 4 owners have found that they can no longer use their camera to log inwith Windows Hello following a recent bout of driver updates. As reported by Computerworld, update numbered ‘1. I've been using my SP4 from past 1. Face recognitionwindows hello,” user Syed Mohammed Ali Muddassir Quadri explained on Microsoft Answers.“I restarted my device today and ever since then whenever I turn it on, it says ‘Couldn't turn on thecamera. Please sign in with your PIN.’"When I went into the settings to see what’s going on, it says ‘Windows Hello isn't available on thisdevice.’”The issue stems from a bad driver included in the download, Computerworld reports, and users havemanaged to work around the issue by manually uninstalling it. One Microsoft engineer addressed the problem on a Reddit forum, stating that if it’s an extension ofan existing issue, the Redmond firm is “working on a fix”.“If it's a different issue, the good news is that it's super important for us that Windows Hello worksflawlessly, so we'll get right on that,” he added.

New Surface Pro owners complain of backlight bleed. A rising number of Surface Pro owners are complaining of backlight bleeding issues on Microsoft's latest flagship, according to reports.

As reported by On MSFT, although bleeding can be a common occurrence with LCD panels, many owners of the hybrid have stated the problem is more noticeable than usual. One even compared the hybrid's display with that of the older Surface Pro 4, with a photo comparison highlighting the severity of the former's bleed issue. The 2. 01. 7 model can be seen with a bright blue bleed emanating from the lower edge of the screen, On MSFT said. The issue is largely disguised by the taskbar, the website adds but is clearly visible when placing the 2- in- 1 in portrait mode or using applications.

Users have posted on Microsoft's support forums and other websites with complaints about the alleged problem."Bought a new i. GB Surface Pro this Saturday and am very disappointed," one user wrote on Reddit. Immediately on bootup, I noticed a considerable backlight bleed along the bottom of the screen. There also seems to be a dark band just above the bright band but I'm not sure."The owner exchanged the hybrid thinking the problem was just a defect - but the new device was displaying the bleed in "almost the same way"."I checked the ones at the MS store and at Best Buy, and of 7 units on display, 6 had this defect," they added.